Workshop Bundles
Design Thinking
Initiated by the Stanford University and IDEO, designers and scientists together defined a collective of methods for problem-solving on a project level. Instead of following a mantra of analytical understanding and overthinking, Design Thinking is performed by testing, applying, experiencing and living.
This method serves to explore and question the overall experience of users.
Collect information about how the emotional and mental world of your user looks like.
This is a very simple method for digging deep into the mind and background of users and their behaviour.
This method is great for warm-up sessions during ideation phases.
Get to know the users' personal, daily life by having the users themselves document their activities.
Get to know the target group and have a foundation for future decisions.
A collection of scribbles to understand and show (inter)actions of users.
First-hands insights and observations from real or potential users.
Understand how user-friendly your product is.
Agile Methodology
Structure information into reasonable groups.
A quick method for getting feedback from potential users on concepts.
Plan and organize when, where, and who is to be observed to obtain information.
Prioritise and rate features.
This is a very simple method for digging deep into the mind and background of users and their behaviour.
Find out why your customers are buying your product and what their social, functional and emotional needs are.
Get an overview of a certain process and its steps in relation to time.
Get to know the users' personal, daily life by having the users themselves document their activities.
First-hands insights and observations from real or potential users.
Lean Startup
Evaluate which of two versions of a website, product or software works best for the user.
An essential method to summarize research insights in a constructive way.
Making hypotheses and verifying their truthfulness to gain clarity about a product, a problem, or a group of people.
Find out why your customers are buying your product and what their social, functional and emotional needs are.
This method is great for warm-up sessions during ideation phases.
First-hands insights and observations from real or potential users.
Describe what requirements a task must fulfil from the user's perspective.
Understand how user-friendly your product is.
Design Sprint
Evaluate which of two versions of a website, product or software works best for the user.
Break down complex topics to make them understandable for everyone.
A quick method for getting feedback from potential users on concepts.
Plan and organize when, where, and who is to be observed to obtain information.
Quick generation of a large number of ideas.
An essential method to summarize research insights in a constructive way.
Get an overview of a certain process and its steps in relation to time.
A collection of scribbles to understand and show (inter)actions of users.
First-hands insights and observations from real or potential users.
Scrum
Evaluate which of two versions of a website, product or software works best for the user.
Get familiar with a topic and quickly generate a lot of ideas.
Structure information into reasonable groups.
This is a very simple method for digging deep into the mind and background of users and their behaviour.
Evaluate the most important steps towards digital innovation.
Spot quality ideas after having generated a good amount of output.
Method for collecting quantitive data on a certain topic.
Describe what requirements a task must fulfil from the user's perspective.
Understand how user-friendly your product is.